Difference between revisions of "Workdocumentation 2019-11-11"

From BITPlan E-Bike Wiki
Jump to navigation Jump to search
Line 5: Line 5:
 
{{#scite:Chen 2019
 
{{#scite:Chen 2019
 
  |type=article
 
  |type=article
 +
|title=Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot
 +
|in=Computers 2019
 
  |doi=10.3390/computers8010014
 
  |doi=10.3390/computers8010014
 
  |authors=Andrew Tzer-Yeu Chen, Kevin I-Kai Wang
 
  |authors=Andrew Tzer-Yeu Chen, Kevin I-Kai Wang
 
  |year=2019
 
  |year=2019
|title=Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot
 
 
}}
 
}}
 
{{#scite:Czyzewski 2018
 
{{#scite:Czyzewski 2018

Revision as of 11:51, 11 November 2019

  1. 1
  2. 2
  3. 3
  4. 4



References

  1. ^  Jason E. Neufeld and Tyson S. Hall. (2010) "Probabilistic Location of a Populated Chessboard Using Computer Vision" 53rd IEEE International Midwest Symposium on Circuits and Systems. doi: 10.1109/MWSCAS.2010.5548901
  2. ^  Maciej A. Czyzewski, Artur Laskowski, Szymon Wasik. (2018) "Chessboard and chess piece recognition with the support of neural networks" Computer Vision and Image Understanding. arxiv: 1708.03898v2
  3. ^  Youye Xie, Gongguo Tang, William A Hoff. (2017) "Geometry-Based Populated Chessboard Recognition" PROCEEDINGS VOLUME 10696 Tenth International Conference on Machine Vision (ICMV 2017 13-15 November 2017). doi: 10.1117/12.2310081
  4. ^  Andrew Tzer-Yeu Chen, Kevin I-Kai Wang. (2019) "Robust Computer Vision Chess Analysis and Interaction with a Humanoid Robot" Computers 2019. doi: 10.3390/computers8010014